// This function is called from the map OnMultiNewRound function CheckRound() { local nMode = ScriptGetGameMode(); local nType = ScriptGetGameType(); if (nMode == 0 && nType == 0) // Are we running in Casual mode? { local nRounds = ScriptGetRoundsPlayed(); if ( nRounds % 2 == 0) { } else { EntFire("teleport_triggers", "Enable", 0, 0); EntFire("skyboxswapper", "Trigger", 0, 0); } } }