{ // memorize noises happening right now type = "decorator_sensor" shape = { type = "sensor_shape_sphere" radius = 3000 } entity_type_filter = "NOISE" output = "Hearing" priority = 1 child = { type = "decorator_picker_weight_as_distance" input = "Hearing" child = { type = "decorator_picker_random_by_distance" distance_min = 800 distance_max = 3000 input = "Hearing" child = { type = "decorator_picker_dedup" input = "Hearing" against = "LongTermMemory" distance_threshold = 100 child = { type = "decorator_set_reaction_time" input = "Hearing" child = { type = "decorator_memory" input = "Hearing" output = "LongTermMemory" } } } } } }