{ type = "decorator_sensor" entity_type_filter = "GRENADE" output = "Grenades" child = { type = "decorator_picker_grenade_type" input = "Grenades" types = [ "FIRE", "EXPLOSIVE" ] child = { type = "decorator_picker_nearby" input = "Grenades" cutoff_distance = 2500 child = { type = "decorator_picker_visible" input = "Grenades" child = { type = "decorator_set_reaction_time" input = "Grenades" child = { type = "decorator_memory" input = "Grenades" output = "ShortTermAreaDamageMemory" } } } } } }