// Assign guardian wave items { type = "decorator_run_once" child = { type = "sequencer" children = [ { type = "action_assign_guardian_loadout" input_token_name = "GroupId" assignments = [ { token = "AttackUpperS" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "AttackUpperSW" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "AttackMidS" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "AttackMidSE" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "AttackMidSW" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "AttackLowerS" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "AttackLowerSE" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "AttackLowerSW" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "FlashSite" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "SmokeBarrels" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "SmokeBarrels2" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] }, { token = "MollyBox" loadout = [ { items = [ "weapon_glock" ] wave_numbers = [ 1 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ump45" ] wave_numbers = [ 2 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_galilar" ] wave_numbers = [ 3 ] weight = 5 }, { items = [ "item_assaultsuit", "weapon_ak47" ] wave_number_min = 4 weight = 5 } ] } ] }, { type = "decorator_succeed" child = { type = "condition_is_inv_slot_empty" slot = "PISTOL" child = { type = "action_acquire_items" items = [ "weapon_glock" ] remove_all_items = 0 } } } ] } }