// Assign guardian wave items { type = "decorator_run_once" child = { type = "sequencer" children = [ { type = "action_assign_guardian_loadout" input_token_name = "GroupId" assignments = [ { token = "LeftFlash" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_usp_silencer" ] wave_number_min = 5 weight = 1 } ] }, { token = "LeftRightFlash" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_number_min = 5 weight = 1 } ] }, { token = "LeftSmoke" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_number_min = 5 weight = 1 } ] }, { token = "LowerStairsSmoke" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_number_min = 5 weight = 1 } ] }, { token = "MidLeftSmoke" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_hkp2000" ] wave_number_min = 5 weight = 1 } ] }, { token = "MidPopFlash" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_number_min = 5 weight = 1 } ] }, { token = "MidRightSmoke" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_number_min = 5 weight = 1 } ] }, { token = "RushLeftLeft" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_number_min = 5 weight = 1 } ] }, { token = "RushLeftRight" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_number_min = 5 weight = 1 } ] }, { token = "RushLowerStairs" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_hkp2000" ] wave_number_min = 5 weight = 1 } ] }, { token = "RushMid" loadout = [ { items = [ "weapon_usp_silencer" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "weapon_hkp2000" ] wave_numbers = [ 1 ] weight = 1 }, { items = [ "item_kevlar", "weapon_elite" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_tec9" ] wave_numbers = [ 2 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_cz75a" ] wave_numbers = [ 3 ] weight = 1 }, { items = [ "item_kevlar", "weapon_revolver" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_deagle" ] wave_numbers = [ 4 ] weight = 1 }, { items = [ "item_kevlar", "weapon_fiveseven" ] wave_number_min = 5 weight = 1 } ] } ] }, { type = "decorator_succeed" child = { type = "condition_is_inv_slot_empty" slot = "PISTOL" child = { type = "action_acquire_items" items = [ "weapon_glock" ] remove_all_items = 0 } } } ] } }