{ type = "condition_is_empty" input = "PalaceExit1" negated = 1 child = { type = "decorator_run_once" max_attempts = 1 child = { type = "sequencer" children = [ { type = "action_move_to" destination = "palace_exit" movement_type = "BT_ACTION_MOVETO_RUN" route_type = "BT_ACTION_MOVETO_FASTEST_ROUTE" }, { type = "action_teleport" destination = "palace_exit" }, { type = "action_equip_weapon" weapon = "weapon_flashbang" }, { type = "action_look_at" input_angles = "-2.23 -166.56 0.00" }, { type = "decorator_wait_success" timeout = 20 child = { type = "action_compare_global_counter" input_name = "'ThrowPalaceFlash'" input_value = 0 } }, { type = "action_pull_trigger" }, { type = "action_wait" wait_time_min = 0.5 wait_time_max = 0.5 } ] } } }